Ubisoft has open-sourced its internal color blindness simulation tool, Chroma, to allow developers to meet the accessibility needs of people with the condition.Chroma works...
Bethesda Game Studios Montreal is attempting to unionize. Developers at the Microsoft subsidiary have filed for certification with the Quebec Labor Board in a...
For many attendees, I suspect the highlight of Epic's annual State of Unreal showcase was the bombastic reveal of Amy Hennig and Skydance's upcoming...
During this weekend's EVO 2022, Minoru Kidooka, CEO of Guilty Gear Strive developer Arc System Works, spoke to IGN about the future of fighting games. The next generation...
In this 2020 GDC Summer session Tribe Games' Charles McGregor explains why setting one specific goal helped him go from finishing no game projects to...
In this 2018 GDC talk, Activision's Jan van Valburg outlines how Activision's continuous integration tooling for Call of Duty works under the hood, and...